3D Art II - Animation - EL5718

Course Description

This course focuses on building animation skills including realistic movement and lighting. Students learn the BlenderĀ® software workspace and tools; location and rotation properties; scripts; IP curves; vector handles; rendering and baking animations and simulations; and particle systems and emitters. Activities and projects promote key 3D animation concepts including frames and key frames, squash and stretch, action strips, walk cycles and poses, and trajectories. Students develop the skills needed to design and create animations with an understanding of the skills needed to succeed as professional animators.

Alta Independent Description
Course Number EL5718
Credits 0.50
Prerequisites 3D Art I - Modeling
Estimated Hours 60 Hours